Create A Lotery System
Lottery System
For VX:
In the database, Common Events,
Create an event called Lottery
add this,
1)Control Variables > Lotery Random No. Minimum 1 Maximum 20
2)Conditional Branch Variable Lotery equal to 7
3)Inside Conditional Branch > Show text: You won! \o/
4)Inside Conditional Branch > Control Variables > Lotery > set > 0
5)Inside Conditional Branch > Change gold > Add 10000
it will be like this:
@>Control Variables: [0001]Lotery = Random No. (1...20)
@>Conditional Branch: Variable [0001]Lotery == 7
@>Text: -,-, Normal, Bottom
: : You Won! \o/
@>Control Variables: [0001] Lotery = 0
@>Change Gold: + 10000
@>
: : Else
@>
: : Branch End
@>
Then make a item, and change
1)Scope > None
2)Variance > 0
3)Common Event > Lottery
4)Ocasion > Only From the Menu
For XP:
In the database, Common Events,
Create an event called Lottery
add this,
1)Control Variables > Lotery Random No. Minimum 1 Maximum 20
2)Conditional Branch Variable Lotery equal to 7
3)Inside Conditional Branch > Show text: You won! \o/
4)Inside Conditional Branch > Control Variables > Lotery > set > 0
5)Inside Conditional Branch > Change gold > Add 10000
it will become like this:
@>Control Variables: [0001]Lotery = Random No. (1...20) @>Conditional Branch: Variable [0001]Lotery == 7 @>Text: You Won! \o/ @>Control Variables: [0001] Lotery = 0 @>Change Gold: + 10000 @> : : Else @> : : Branch End @>
then go to items, create a new one and change this:
1)Ocasion > Only From the Menu
2)Common Event > Lotery
3)Hit Rate > 0
Demos:
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